General Category > Ongoing Anim8or Development
Current Development Release - Build 1269, February 14, 2017
AlecJames:
1258: Track Ball: display only one trackball at a time, the most recently clicked. Showing them all can be too cluttered.
Steve, when selecting bones prior to key all selected bones the track ball used to show which bones where selected. With only the last selected track ball displayed its hard to know which bones are selected when switching views.
If I grouped my bones into folders and gave them sensible names I can see the selected bones in the time track so this isn't big issue. What if the selected bones were a different colour? Or is there another way to know which are selected?
Thanks
johnar:
Hi AlecJames. :)
The selected bones are, or should be, actually a silvery-grey color when they are selected, while the non-selected bones remain a darkish blue. (default color).
One way, if you're having trouble seeing which bones are selected, is to temporarily hide the mesh/objects. Shortcut 'O' (shift -> 'o').
If this method is still unsatisfactory, maybe it is?, then i agree that it could be a good idea if the selected bones were to be a more easily visible color. Maybe even the 'orange' that you see when hovering over a bone with the cursor...?
AlecJames:
Hi johnar
:-[
Thanks - Problem was that I couldn't see the selection through my semi transparent object. Shift O is the perfect solution :)
Steve:
One last drop before New Years! build 1264
JSmith_DumDumDumDumDum:
This new version is great! I'm loving it so far with very little to no complaints.
The one thing I would like to inquire is: is there a feature that would make zooming in/out smoother in this newer version? In the older version, zooming was done by opening the view rotator and alt+right click. While It took a little more effort to do it that way than the simply mouse role of this newer version, it (older version) did include a whole lot more zoom views; that was one of the features I valued most when using Anim8or.
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