General Category > Ongoing Anim8or Development

Current Development Release - Build 1269, February 14, 2017

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AlecJames:
A new official release is a great idea :)

Updated documentation is also great news 

 

thecolclough:

--- Quote from: Steve on February 14, 2017, 09:32:47 pm ---...probably should just bite the bullet and call it v1.0. That way I can start on v1.1 sooner
--- End quote ---
hooray for relatively-sensible version numbering!  :)

Trevor:
Got a suggestion or is it a bug? - Reading on Multi-threading this should already be happening.

Multi-core processing.

When using An8 on my new CPU I notice that only 1 core is ever used.

Ive checked the Multithreaded menu option but no difference

Trev

danielstritt:
I believe multithreaded means it uses a seperate thread to render than the one it uses for UI, so the UI is still responsive. I believe the renderer is always single threaded

thecolclough:

--- Quote from: danielstritt on February 20, 2017, 06:25:15 pm ---I believe multithreaded means it uses a seperate thread to render than the one it uses for UI, so the UI is still responsive. I believe the renderer is always single threaded
--- End quote ---
yep, that's exactly it.

...so, anybody wanna join my campaign for actual multi-core rendering?  Trevor sounds like he might be interested?  we'll have placards, and t-shirts just as soon as i can get them printed, and hopefully a campaign cake... 8)

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