General Category > Ongoing Anim8or Development

Current Development Release - Build 1269, February 14, 2017

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daniel99:
Steve: Got it. Thanks :D

nemyax:

--- Quote from: nemyax on September 05, 2016, 03:02:31 pm ---the Edit Bone tool works as intended in ortho views, but not in perspective views (has no effect on length in perspective).

--- End quote ---
Correction: it does work properly in perspective, but only if you have created the bones in perspective and switched to Edit Bone without changing the view. If you change the view to orthogonal and back again, you get the same symptoms.

Steve:
I just posted build 1258 with improved IK.

* There are new controllers for the Locked state and the world position of the end effector. So these are preserved in the .AN8 file for later sessions.
* IK is run dynamically between keys so that locked effectors won't slide between keys with the same value.

There are also several bug fixes, including the bug daniel99 mentioned above:

#098-094 - Moving figure with locked end effectors off screen incorrectly moves figure.

See the first post in this topic for more details.

neirao:
Thanks Steve!
IK now works without we need put 'join limits" values!!! :) ;D ;D
is automate now! wow! :)

slex:
Thanks Steve.

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