Artwork > Finished Works and Works in Progress

4K logo overhaul

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daniel99:
thecolclough Usually I export png sequences, and most of the time I save/re-export the files into MOV files compressed with PNG compression or Photo-JPED compression. Also, I found very useful to have them MP4 files with H.264.
But yeah, sometimes an external disk drive comes handy :D

thecolclough:
i just realised something... clever clogs here basically forgot i had this thread open, and never posted any images from my new main logo.  duh.  well, better late than never, i guess...

i went off up a creative dead end at first, trying and failing to design something clockwork-looking, which resulted in the horrible cluttered mess you can see in the image below.

the final draft has a bunch of floating segments which circle around and gradually fit together into a complete ring with the text in front - the server won't let me post with all of the attachments at once, so the finished stills will have to follow on another post.  stay tuned.

the video runs 10 seconds in total (although i often use a cut-down version on shorter projects), and was rendered as a PNG sequence using Scanline in v1.0 Beta 2 - if i remember correctly - over the course of... well, quite a few hours ;D

thecolclough:
...apparently i can't upload any more pics at the moment, so i'll have to come back and upload the stills from the finished logo vid tomorrow or something...

thecolclough:
server doesn't seem to want to let me upload the stills from the finished logo in 4K after all that, so here are some 2K versions instead :P

Trevor:
its another example of needing multi-threading/core
funny thing I found was that I made a test app with 4 threads expecting them to use 4 cores but unfortunately they all stayed on 1 core, so multi-threading and multi-core is slightly different even though I thought that the OS took threads and spread them over cores...


trev

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