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Anim8or v1.0 Beta is available

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Steve:
The link works now.

Trevor:
Try  http://www.anim8or.com/download/beta/animv100beta2.zip

Checked out the CAD, better than debug A since can select lines/points.

Fast AA works great in non-AmbientOccluder renders, not so good in Occlusion tests (very granular)

Its kinda similar to how the N64 does AA in that it doesn't sample every sub-pixel (N64 only checks 8/16 in a staggered/dithered pattern)

Trev

Edit: ah, Steve fixed it

Steve:
Yes, I need to return more information from where the rays hit the first object to make soft shaded things like ambient occlusion work well with it, but I can also do better with a more comprehensive filter of the samples. This probably won't be ready in time for v1.0 because it risks adding a lot of bugs.

thecolclough:

--- Quote from: Steve on March 22, 2017, 04:50:35 pm ---Notes for v1.0 beta 2, dated April 15, 2017:

Hot Key Changes: Ctrl+N for File->New, Ctrl+O for File->Open, Ctrl-S for File->Save, and Ctrl+Shift+S for File->SaveAll. Smooth shading was changed to Ctrl+U.
--- End quote ---
we can probably file this one under 'better late than never', can't we :P
this is a really good change, though - thank you Steve :)

MvGulik:
Well well well. Look at that. ... Almost there.

Just to indulge in some temporary personal curiosity.

Linux Mint 18.1 "Serena"
+ Wine 1.6.2
+ (An8 Sys: OpenGl 1.4 Mesa 11.2.0)
++ (Startup, +mode switch:Object+Figure+Sequence+Scene+Browser, Quit)

* Anim8or_95C.exe - seems okay
* Anim8or_98A.exe - seems okay
* Anim8or_v1.0beta.exe - seems okay
* Anim8or_v1.0beta2.exe - seems okay... burp ...

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