Artwork > Anim8or Challenges

Challenge #34: Anim8or 1.0 splash screen

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ENSONIQ5:
Yes, that looks much closer to what I had in mind.  I'm determined to avoid any post-processing, to be a splash screen I feel it will only be 'honest' if it's an actual Anim8or render.  I'll have another play with the lighting to see if I can get a render closer to your suggestion, particularly the red 'Anim8or' ship (the 'Blender', 'Maya' and '3DSMax' ships need not stand out quite so much ;) ).  Thanks for your feedback, very much appreciated!

fromsoysauce:
Maybe raise the diffuse or ambient value on the materials or something like that.

I'm thinking that since the splash screen is a horizontally oriented image, for the sake of making Robin absorb as much of the space as possible, she herself should be oriented accordingly instead of being straight. Because if she were straight, she'd probably look about 30% smaller unless part of her was cropped out.

As you can see in this pose, it is a lot easier to read the shape of her skirt and legs.

I'm going to play around with a few other poses though, Ive got this one idea in my head of her maybe derpyly laying on her belly.

---edit

Also here is the first pose, but at a different angle, somehow just that and a few tweaks manages to get the composition look much more solid *shrug*


---edit 2

Here are two poses of her laying on her belly like I described above.

Out of the four I have so far, which one do y'all like the most?

thecolclough:
fss: i'm just thinking out loud here... since anim8or is about making stuff, how about putting Robin in a more action-y pose where she's making something?  e.g. give her a saw / hammer / paintbrush, etc?  you could also incorporate a 3-D 'Anim8or' text into the scene as her workbench.  :)

of the existing drafts, the one i like best is the top one in 'lays down 2'.

fromsoysauce:
It did occur to me to try to come up with a composition which features the knife from the Cut-Edges tool. Though in my head it'd be a kind of image of her right after finishing something which would be visible right next to her.

The 3rd pose huh? That's interesting to me, because I find that to be the least engaging.

davdud101:
FSS, if I had to choose, I'm actually almost torn between the second and third poses, but the second wins out.
To my eye it feels a bit dynamic even though it's a very "stable" pose, which catches my attention. It also does a great job of displaying the quality of the model herself in the... well, 'hands', talons, face, tail, etc.


--- Quote from: thecolclough on April 22, 2017, 02:30:38 pm ---fss: i'm just thinking out loud here... since anim8or is about making stuff, how about putting Robin in a more action-y pose where she's making something?  e.g. give her a saw / hammer / paintbrush, etc?  you could also incorporate a 3-D 'Anim8or' text into the scene as her workbench.  :)

--- End quote ---
That's a cool idea, I personally hadn't though of that myself! I wonder if I can repurpose my bathroom idea into an incredibly expensive, high-class woodshop xDD

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