Artwork > Anim8or Challenges

Challenge #34: Anim8or 1.0 splash screen

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thecolclough:
i've started a draft of my own, but i don't have a preview ready yet because my ART materials are... um... let's say they're not exactly behaving the way i want them to!  better go back and re-read the manual.  but it's gone midnight local time, my brain's switching off, and i've got work in the morning, so it'll have to wait a bit :P

cooldude234:
I might have to get in on this...

fromsoysauce:
Playing dress-up.

thecolclough:
okay, turns out my problem wasn't with the materials, it was with the normals.  i'd forgotten that ART can be a bit funny about rendering the back-sides of polys.  so now that i've addressed that issue, i think i'm ready to show my first preview render...

i gave myself a few extra criteria for my design, as follows:

* keep the overall concept as clean and focused as possible
* keep the emphasis firmly on the title text - everything else is just window-dressing
* keep the colour scheme centred on the new grey-and-orange interface design, with a nod to the red and yellow of the Robin icon
* ...and don't even think about putting characters in there, because my character modelling is nowhere near as good as FSS's :P
i've slightly increased the sideways resolution to 800x450, to give a 16:9 aspect ratio.  i've always liked working in 16:9 and i think it suits this composition a bit better than the traditional 750x450.  however, it wouldn't suffer too much from being cropped back to 750x450 if that's what Steve really wanted.

this is very much a work-in-progress; known issues include:

* there are a few more modelling details to add - the reg-tm symbol and the version number are missing (although i'm kinda tempted to add the version number in post), the 'table'/'plinth' pieces will be redone in a more interesting shape, and there will be cables suspending the text pieces
* the materials aren't quite right yet; the checkerboard effect on the floor and ceiling (inspired by the default ground grid) isn't as obvious as i want it to be, and there are just too many different things all reflecting each other so i want to change some elements to use less-reflective materials; i also want the main text to stand out much more from the background
* the lighting will have to be adjusted; i like the orange-ness in general, but as it stands i think it's a bit too orange
i expect there'll be one or two more previews along the way, before this is finished...

thecolclough:
ah, one more thing - does anybody have any tips on how to type the Registered Trademark symbol into an Anim8or text element?  can't remember whether the alt-gr key or the alt + unicode-number trick ever worked in anim8or before, but they don't now because alt and alt-gr both toggle arc-rotate instead.

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