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Turn off Shadows in ART render?

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ELECTROHERMIT:
Is there a way to turn off the shadows when rendering in ART Ray Tracer? I believe I had read that even after turning off shadows on all scene lights, the ART Ray Tracer will still render shadows on an object. Thanks

Kyle:
Nope, no way to turn them off in ART.  I wish there was, it makes it so I cant render light coming through windows properly without leaving out the glass. Maybe combining two renders, one with and one without. But that's no fun.

thecolclough:
i think what we need is for the shadow algorithm to be updated to take account of the transparency of the casting object.  that way, if your glass was set to 2% opacity, for example, then it'd cast 2% of the normal depth of shadow.

...oh dear, just look at us - the paint's barely dry on v1.0, and we're already compiling our wishlists for v1.1... :D

kreator:
yup! still waiting for copy an paste objects in scene mode without having to manually add things!

ELECTROHERMIT:
Kyle, I was thinking the same. I'm going to try rendering the same scene in 3 modes. The first render with scanline, no shadows, then the second render with ART Ray trace, and a third with with the ambient occluder attribute ON. All three rendered without moving the camera. I'll import all three frames into Photoshop and use the scanline render as the base image, the ART ray trace above it with the mode set to multiply (or the like) and the Occlusion layer likewise set to darken - for finer shadow tweak. I think with a mix of all three layers there should be more shadow nuance control. I have already done a rough test, and it does work.

I believe the same 3 mode mixing could be done with a movie. The scene sequence would have to be rendered 3 times, which would be epic, but the .png frame sequences could each be imported in AfterEffects and once again with transparency controls and mode blending, I believe the gamma of the object and the nuance of the shadows could be more finely controlled. The down side being the render time, however it is a work around.

Thanks for filling me in, I also hope this ART shadow control can be implemented, it's a real show stopper at the moment.

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