General Category > Ongoing Anim8or Development

v1.01 Development Release - Build 1403, August 29, 2022

<< < (15/32) > >>

bayinghound:
The camera is marked active. I only have one camera in the scene. I've tried renaming the camera but that doesn't work either. It totally ignores any background image, solid colors, no problem. Still seeing the lights as well. Am I doing something wrong?

bayinghound:
Perhaps I should illustrate

Steve:
There is a built-in view named "Camera" which shows the active camera, whichever on it may be. To see this view, use the menu command View->Camera,, type Num-1 on the numeric keypad, or use the on screen drop-down menu to select Camera. This is the only view that shows the background and hides lights, etc.

The other camera views can be seen through View->Other->Camera01 (or whatever is the camera's name). This view does not show the background and does not automatically hide lights, etc.

If you rename "camera01" to "Camera" it will only cause confusion so it's best to leave it as "camera01" or use some other useful name such as "POV camera", "wide-view", etc.

AlecJames:
Is this problem related to "camera" being missing from the View menu in 1348? 

You have to use Numpad-1 to switch to the required camera view to render and there is no hint, you need to know from previous versions. 

And (I think) that if you are in 2 views (etc) you have to use View-->Front then Numpad-1 to get back to a single view camera because Numpad-1 in 2 views etc changes one of the 2 views.

I think Steve commented on a thread somewhere that camera is going back on the view menu in a future release?  Or is it done already and I'm on an old version?

Steve:
Dropping the camera from the View command was a bug. It'll be fixed in the next drop, probably next week if not earlier.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version