General Category > Ongoing Anim8or Development

v1.01 Development Release - Build 1403, August 29, 2022

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Steve:
I'm working on a couple of things. But at the present I'm just finishing up moving so everything's on hold until that's done.

RudySchneider:
Moving, huh?  Oh, what a joyful treat [u}THAT[/u] is!  I retired two years ago in May and moved from Silicon Valley to a 55+ community in Lincoln, California.  Yeah, moving is a hassle, but I have to say, it was (one of) the best decision(s) I've made in my life!

So, just outta curiosity, Steve, where's your new habitat?

Steve:
Two places: Lucca, Italy and Austin, Texas. 6 months a year in each.

RudySchneider:

--- Quote from: Steve on February 11, 2020, 04:45:08 pm ---Two places: Lucca, Italy and Austin, Texas. 6 months a year in each.
--- End quote ---

NICE!  My late lady friend and I used to travel to "the wild side" of Vancouver Island, to a town called Tofino.  We got to know the proprietors of the Tough City Inn there, who spent six months in Tofino and six months in Costa Rica. 

With all the trips you've taken to Italy, I'm guessing you've got family there?

Alpha2:
Hi, I was just using 1363 and noticed soemthing I'm not sure if this is an issue that is part of the main release or if just part of this one but...

While in the scene mode while looking through the camera view, if you scroll the middle mouse button wheel while moving a bone, it will move the camera and set a key frame for it. I didn't want my camera to move (I needed it locked off so I can start several animations from the same position and keep the view consistent,) so I set it to another layer locked the camera in it's properties and then locked the layer for extra peace of mind. When I went back to animating I accidentally scrolled the wheel again and it still set a key frame. What's more, I couldn't erase the key frame unless I unlocked the camera which suggests to me it's not supposed to set that key frame in the first place since it's super inconvenient to remove, especially with how easy it is to accidentally zoom when trying to manipulate a bone with the middle mouse button scroll wheel.

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