General Category > Anim8or v1.0 Discussion Forum
Anim8or v1.01.1318 doesn't select all surfaces
Steve:
I'll look into this. It may be a few days since I'm out of town for a bit.
selden:
Steve, that's fine. As I mentioned, there is a workaround.
chuft-captain:
--- Quote from: selden on February 03, 2018, 11:06:43 pm ---Fortunately, though, there is a workaround: Object/Point Edit's "Drag Select" option can be used to select all of the surfaces in the current Object, including those that Ctrl-A doesn't select.
--- End quote ---
That's interesting because in the scenario I describe above, the drag-select does not select the group in question.
No hurry for me to get a fix though Steve, because I'm not really doing any actual modeling lately ... just using some models I was playing with last year, to test your new code.
Also, to Selden, have you considered importing the STL's directly into Anim8or to see if there's any difference in how they're handled when not converted into OBJ format first?
selden:
Doh. :rolls eyes:
For some reason I hadn't realized that Anim8or could import .STL format.
I'll see what happens when I do that.
selden:
When I import the stl files directly into Anim8or, then I am able to select all surfaces using Ctrl-A!. The objects also are oriented differently. "As usual" different 3D software packages use different orientations for their axes.
It'd still be nice if Ctrl-A worked when using the previous workflow. To phrase the problem somewhat differently: Ctrl-A doesn't always work when editing some .OBJ files.
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