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How create New Material with 'TWO SIDED' value by ASL ??

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neirao:
Thanks Steve,
for ASL var for new 'Two Sided Material'' :)
works fine.

i starts the creation of the New 'Raxx´s CelShadurr', but i need some helps:

@Raxx
i attach below the preview new Script V.04 (CelShadurr v0.4.a8s) button script:
and need HELPS to finishing :(

Thanks Advance :)


neirao:

PS: @Steve  in this my new Sample/Code when i merges with Raxx´s plugin code the
'$currentMaterial = project.NewMaterial("BLACK_OUTLINE");' not is accepted, only MODE '$obj.NewMaterial'...

neirao:
#REQUEST HELP #1 (SOLVED) :)

-Auto Black color on Outline [LIVE DEMO BELOW]:
[/youtube]

- code change:

neirao:
CONTINUES IN THIS NEW POST:
http://www.anim8or.com/smf/index.php/topic,5726.msg43003.html#msg43003

Raxx:
Sorry I haven't been able to look at this yet.

The first issue of the inside material showing white instead of the actual material color seems like an internal Anim8or issue that might not be able to be fixed via ASL. You can try the refresh() command after generating and applying the material to see if it helps.

As for picking different shapes for different celshading, it can't be done with parametric shapes since there's no way to get the current selection from within the parametric shape script. You'd have to turn it into a command script and use attributes to determine the outline widths and other parameters.

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