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Bone locking feature??
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			slex:
			
			Am I missing something here?
Every time when I try to animate some figure there is noticeable sliding   ???. 
Possibility to lock one foot (tied to a bone) in the work space at a time would make animation realistic.  
Can anybody describe some way to achieve that effect please?  :-\
		
			Steve:
			
			Have you tried using IK - Inverse Kinemetics ?
		
			slex:
			
			now I've got it what you've meant- locking the IK chain in scene mode does the job :o, it's a great feature. There are some sudden jerky movements of the bones within locked IK Chain when figure is manipulated while IK tool is used, how to prevent it?
		
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