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Bone locking feature??

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slex:
Am I missing something here?

Every time when I try to animate some figure there is noticeable sliding   ???.
Possibility to lock one foot (tied to a bone) in the work space at a time would make animation realistic. 

Can anybody describe some way to achieve that effect please?  :-\

Steve:
Have you tried using IK - Inverse Kinemetics ?

slex:
now I've got it what you've meant- locking the IK chain in scene mode does the job :o, it's a great feature. There are some sudden jerky movements of the bones within locked IK Chain when figure is manipulated while IK tool is used, how to prevent it?

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