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texture tiling edge issue

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thecolclough:

--- Quote from: Steve on January 27, 2019, 10:57:23 am ---...very rarely need anything that big...
--- End quote ---
true.  but for the rare occasions when we do (or maybe less rare, as we move into the Ultra-High-Def era?), would it be possible to have a switch to turn off the inbuilt 4096 limit?  maybe with a checkbox to say 'yes, i'm running this on a monster rig and i understand the risks' or similar :D

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