General Category > General Anim8or Forum
Combing 2 shapes
steved:
Hello everyone,
An anim8or beginner here.
Lets say I have some extruded text or thin cube(neither of which have an initial curvature) and I want to attach/combine it to the curvature of lets say a cylinder shape. I want my text to have the same shape/curvature as what I'm attaching it to. If anyone could just outline the steps you would follow to do
this I would really appreciate it. And just to make it perhaps a little bit different what about attaching it to a sphere.
Thanks for any pointers you could offer,
stephen
Kevin Gales:
If you mean something like as attached...
Well it's possible(for me)...but not always depending on how complex the model is...
What I mean is that there is no straight foward way of doing that...it's like you are trying to simulate physics(wrapping cloth/mesh over the other)
steved:
Hello kevin,
Yes that's what I would like do. I've been experimenting with the warp modifier using
bend, twist etc. with a cylinder and some extruded text but I've really got nothing
to work like you've shown. I can't even get the text to the proper curative of the
cylinder:( :). Any suggestions you have would be must welcome. How did you construct your example?
Best,
stephen
Kevin Gales:
I am sure you will understand the flow...if you don't get it...maybe I'll do a video tut...
Well don't hesitate to let me know if you're struggling....let's hope I won't be deleted like my previous account.. :'(
steved:
Hello Kevin,
Thanks so much for posting this. But as a beginner I really could use an explanation of your workflow. A tutorial would be amazing! :) But I would be happy with some guidance to get from start to finish.
Thanks for lending a helping hand.
Best,
stephen
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