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Scene animation has always been choppy?

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davdud101:
Idk if this is just me of if everyone experiences this...
Since my last several PCs (basicaly everything after Windows Vista) I can't remember ever having Scene view play in realtime to the frame or playback an animation any faster than probably about 6-10fps.

Is this an issue with my hardware? @Steve anything I can do to optimize playback for easier animation in Scene mode? Trying to animate a character but it's always been tough judging 'weight' and all those animation-principle things when not able to see everything happening as it will render  :'(

Steve:
How complex are your scenes? How large are your models, how many, do they use morph targets or are rigged with deforming figures? Also, what CPU do you have?

davdud101:

--- Quote from: Steve on May 29, 2020, 07:17:17 pm ---How complex are your scenes? How large are your models, how many, do they use morph targets or are rigged with deforming figures? Also, what CPU do you have?

--- End quote ---

The character I'm working on is a subdivide, but only 556 points altogether. I get (of course) better framerates when displaying him with fewer divisions and particularly when the Track view is collapsed (which I never realized.... seems like the track fully re-renders of something every time the marker moves a frame?)

Also I guess with that I found out it IS playing in realtime, but dropping most of the frames to gie a total of those 6 - 10fps (with the track opened up and a high-ish poly model with low divisions)

He DOES have 10 morph targets for facial expressions and I like to try to zero them ALL out any time I'm changing multiple aspects of the expression, so plenty of key frames :S


My CPU is an AMD FX-8300. Does Anim8or lean toward Intel? Or possibly newer-gen CPU types?

davdud101:
Oh meant to say, this is pretty simple - one instance (object?) made up of 5 smaller objects within the scene

johnar:
 I had the same issue some time ago, and a good nVidia graphics card did the trick.
 Have got a slightly better PC now, and first thing i did was put a decent graphics card in.
 Not playing in realtime, 24 - 30fps, but quick enough to watch.(simple scenes)
   Gotta do a quick render to watch at full speed

No specs on hand, but i have read that  intel are a better cpu

 I'm not really up on all that, but did enjoy updating my 'older' pc to a slightly better one.

 just a thought. 

 Another thought. Anim8or is easy portable, maybe you could copy your project to a usb stick and try on another pc with different specs


 

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