Artwork > Finished Works and Works in Progress

Hey! It has been a bit! I tried Matching TF2's Illustrative rendering in Anim8or

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SpartanRenders:
This was rendered with Scanline (My personal favorite Renderer!) and just uses Pyro's in-game model.

Steve:
Scary guy! (Nice model)

davdud101:
Cool! Shows how good quality texturing can take a render very far. That's always been something that surprises me in video game graphics, where objects are sparing as much as possible on polygons/triangles but the texture artists are doing everything they can to imply and create detail and information in areas where it might be really sparse

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