General Category > General Anim8or Forum
Unexpected Behavior: Texturing
RudySchneider:
By the way, not to jerk the thread sideways, and you can certainly find lots of free textures just by doing a web search, but below are a few sites for texture resources:
https://cc0textures.com/
https://www.textures.com/premiumaccess1
https://texturebox.com/
https://devga.me/free/3d-models-and-textures/
https://www.sharetextures.com/textures/
https://texturefun.com/
https://texturehaven.com/
https://hdrihaven.com/hdris/
https://www.sharetextures.com/
https://www.cgbookcase.com/textures
https://www.goodtextures.com/
https://www.sketchuptextureclub.com/textures
https://3djungle.net/textures/
https://www.3dassets.one/
Old Codger:
Thanks for the links to free texture sites. CanNOT have enough of those. Having looked at a bunch of products for sale at Daz's site I am coming to the conclusion that making things look real in large part means employing textures. Am building a bit of a relationship with the UV editor now. Also recalling things I used to do back in 12-14 when I was repainting my own M$ Flight Sim models. A lot of the tricks I once used are coming back to me. Attached is a simple model of the outside part of an HVAC system. I think it could pass is it were in the background in something rendered in Daz Studio or Blender. Not "hero" quality (as the movie folks call it) but I think it would work in background.
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