General Category > Ongoing Anim8or Development

Bone as a Parent to another Element

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Steve:
The new build v1.01.1396 dated, Feb. 27, 2021 supports making a bone the parent of another element. A character can carry something in his hand, wear a hat, etc., which will follow wherever his hand or head move.

Here's an example of a character throwing a ball. I've attached the project file.



Note: The parent can't be changed, so I have two balls in this project. The first is attached to the character's hand and is hidden at the moment that it is thrown. The second is hidden at the start and becomes visible in the next frame to complete the throw.

johnar:
 Hi there steve

 This looks very interesting.

 Having trouble downloading 1396. Same prob as downloading 1395.

Nice throw, btw.

AlecJames:
(I can download both 1396 and run the sample OK.)

Thanks Steve :)

Steve:
johnar Try this link v1.01.1396

bayinghound:
How does one go about doing this? Any step by step instructions? 

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