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animating phoneme morph targets

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exile:
(Version in use: 1400) I finally have a head with phoneme morph targets and a wav file loaded in the scene editor.

Problem 1:  I can't see the sound wave graphic, which makes finding the moment to insert the phoneme morph more difficult. It's hard to find the right frame only by scrubbing.

Problem 2: According to Ian's book, there is supposed to be a phoneme editor accessible through Edit/Edit Phoneme Track. After I choose the character, it seems to add a track as I selected, but then nothing happens. The only way to edit the morphs I can see is with the key value editor, which requires at least a zero frame, a 1 frame and another zero frame for each morph - the mysterious phoneme editor is supposed to automatically put in the zero frames.

Problem 3: After inserting the right morph 3-4 frames too late, I tried to copy the keys with Ctrl+x and insert them in the right place. Ctrl+v did not put the keys back in. When I checked the morphs, that one had been deleted. So I had no choice but to close the program without saving.

Of course the first animation of a voice over won't be easy, but this rate I'll never get it done. Any help will be appreciated.

Steve:
Are you using .wav files or .mp3 files? Only .wav files show the audio wave. I haven't figured out how to read the .mp3 data yet.

To use phonemes:

1. Add a Figure or an Object that has morphs.
2. Build->AddSound. Click the Load button and load a .wav sound file.
3. Edit->EditPhonemeTrack and select the Figure/Object in the drop down dialog.
4. Click Add Track in the dialog and close it.
5. Double click on the Phoneme Track on the frame where you want to add a phoneme and select it from the Morph drop down.

3 or 4 blue keys will be added to the morph's track in the track window for the start, middle, and end. You can adjust the length of the lead, length, and fade in the Phoneme dialog. Double click on a phoneme in the phoneme track anytime to edit it.

exile:
Thanks very much, I kept clicking on the sound track and didn't see the gray morph track. The first word is taken care of. My .wav file is standard, 44.1 Hz and 16 bit stereo. No wave form visible. I tried saving it from another program and importing that file, no difference. But the phoneme morph editor is great. 

Wishing you a happy Easter Sunday and good health in these strange times.

Steve:
Does the sound play? If so the waveform should show up in the soundtrack. Can you send me the .wav file?

Happy Easter Sunday (also my birthday :))

exile:
Happy Birthday and Happy Easter, Steve. I read you are in Italy, we're almost neighbors, I live in Germany. I'm a Steve too, but won't sign with it in this forum because some people might think I'm the "real Steve" who knows the answers to their questions.

First of all, please take a holiday break from answering queries, including this one. It can wait.

When you're ready, here is a smaller audio file that didn't show as a wave form, only a straight orange line (my file for the project is over 5 MB and wouldn't upload). It plays fine. Maybe it's the Intel graphic card? I tried both ARB and GSL views.

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