Artwork > Finished Works and Works in Progress
Android walking test
johnar:
--- Quote ---Build an IK chain for each leg and then you can lock one foot to the floor,move the other foot ahead, lock the second foot and unlock the first for the next step, etc.
--- End quote ---
I've been having real trouble with this. Some of the strange things are:
-after unlocking a locked foot it can jump positions
- a locked foot can be stuck at floor level, but sometimes still slides along on playback.
I initially thought that there must be some sort've conflict when using pre-made walk sequences, but there's trouble when animating a walk in scene mode as well.
You should see what i'm talking about within just a few paces.....
or is it me.....?
bayinghound:
It might be because I add two bones for upwards and downwards motion during the walk cycle. That might be part of it, but it's probably just me being sloppy. :)
Steve:
The jumping is probably cause by my rather shaky IK code :(
bayinghound:
I think it was partially the way I rigged the robot, so I redesigned it. I changed the walk too going from a six steps to four. The walk is a little smoother.
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Thanks Johnar, your constructive criticism was super helpful.
bayinghound:
A work in progress
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