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AA Setup (ART Ray Tracer)

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mrbeaver.07:
What is the best Sampling Method to speed up render? And also samples per pixels.
I have some errors with rendering scenes with my characters

Steve:
The default Multi-Jittered is usually the best. As for the number of samples, that depends on the image. Soft shadows often have the most artifacts.

Fast AA samples a small set of points in a pixel and it's neighbors. If they are similar (color, material, normal, depth, etc.) then the remaining samples are skipped. That can speed up the render considerable but it can also introduce more artifacts.

If you're making a movie instead of a still image some of the artifacts might be improved (or made worse) by the codec that you use.

mrbeaver.07:
Finally I understood about setup. It looks like scene "wants to render" :)

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