General Category > Anim8or v0.98 Discussion Forum
Are my suggestions possible?
RnDr FOX:
yea that is true but i usually use Pixia when i texture and I dont know if that is possible to make like a wiget paint program like pixia.
Do you have any idea on how a particle system works like the coding and math equations (I looked on wikipedia at some coding aspects like UV mapping and there where some crazy math equations on there. I think that it was physics like equations but I wont learn physics until two years from know)
also are there any Lithunwrap tutorials out there and is it an easy to learn and powerful program.
hihosilver:
Yes, lithunwrap is a powerful program. I prefer it over UV mapper classic because you can preview your model in 3d as you UV map. You can do this is UV mapper pro, but that costs a good deal of money. So I'd recommend Lithunwrap. Just by searching for 'Lithunwrap tutorial' on google you can find plenty of useful tutorials on the web. :D
RnDr FOX:
ok thanks hihosilver ill do that but what about painting the texture map
hihosilver:
If you want freeware I'd advise you use Gimp.
It's like the freeware version of photoshop. I'm sure there are tons of tutorials out there teaching you to use gimp and teaching you to texture as well. Personally what I do is find a lot of real images and use them to help add texture and bases to my textures.
boron:
Try also Paintnet
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