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Array copy or similar?
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AlecJames:
I want to model a ball covered in lights. A large sphere with smaller spheres placed at the large sphere vertexes will be fine.
Is there any method or script that can copy an object multiple times to create a ring of objects? Or other ways to create the sphere covered in small spheres? I want to make many, so doing it manually might take a while.
Thanks
NickE:
Alec,
In the scripts section, there are two scripts that might be applicable: mesh2mesh and mesh2path. mesh2mesh copies an mesh to the vertices of another mesh while mesh2path copies a mesh along a path. Search the posts as there are decent writeups on each in scripting section.
NickE
AlecJames:
Thanks NickE, just what I needed
NickE:
You are welcome! Looking forward to seeing what more you do with it!
AlecJames:
Wedding anniversary video in production for my daughter - based on Disney's main street electrical parade and starring her dog. I'm some weeks away from the first draft.
I'm using the mesh2mesh for "thousands of sparkling lights". :)
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