Artwork > Finished Works and Works in Progress

Vaporwave Scene

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CoriDavis:

--- Quote from: Steve on July 08, 2024, 01:28:51 pm ---CoriDavis how much memory does Anim8or use when you're rendering the scenes?
--- End quote ---

When I use Multithreaded ART, it uses about 93-95% of the CPU. I attached a snapshot of my monitor during a render.

The image of Jesus with the pillars still had the issue whether or not it was multithreaded. It didn't even matter if it was ART or Scanline. It only goes up to 15% at the most when it's not multithreaded.

Image 1 is Multithreaded, Image 2 is Singlethreaded.

CoriDavis:
I also finished another new artwork!

This one required a bit more editing in post. Obviously the scribble was added after the fact, but you probably noticed ART doesn't render fog. I achieved this by
1. making a HUGE dielectric cube with minimum IOR so the light wouldn't bend, and an appropriate UnitDistance so that at least the color would overtake in the distance.
2. Adding a gradient over the background in post.

If there's any (possible) smarter way to achieve fog with the ART renderer, I'd love to hear it!

raindrop:
Water wave scene looking beautiful. Nice artwork. 8)

CoriDavis:
These designs are now available as T-Shirts and other merch on my TeePublic store!
https://www.teepublic.com/user/sammyjstudios/albums/357313-vaporwave-series

I modified the last two designs to be a bit more dynamic since I hate slapping a square on a T-Shirt, so those two have the originals separately as Prints.

I still plan to make more and upload them as another wave in the future.

CoriDavis:
Two new artworks!

1. "Tiled", reminds me of old VHS covers or a "Coming soon to own" screen.
2. "2.1 Gigabyte Sandwich", inspired by "Four Byte Burger" by Jack Haeger.

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