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Object creation suggestion

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5L1D3R:
Just started a new model using a reference image when I was reminded of an enhancement I had thought about before, but never mentioned...

How about a switch to change object creation from "center" to "corner"  That way when modelling, say, a building, I could just create the cube primitive by dragging from one corner of the reference to the other. 
With the current fixed "center" creation method, having to constantly move and resize primitives can get a little tedious...
...even converting to mesh and manipulating the vertices can be a little more involved than needed for a low poly model...

thecolclough:
good point.  i'll second you on this!

- colclough

hihosilver:
This is a very nice idea.  Perhaps something like holding 'alt' would change to this alternate way of creating objects?

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