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bone influence vs wieght skinning

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grepico:
I'm a complete noob so I'm not sure if I'm qualified to comment on this but in my limited experience I tried using the envelope weights and found it very tedious.  I struggled with sizing to include only the parts I wanted to move and would invariably get other parts distorting or a piece of my target part being left behind and distorting. 

Kreator then introduced me to painted weights and life has been happy for me since.  I did find that positioning of your object is important as you can "paint" through a part (when I tried to paint an arm that was hanging in front of the body the body was being painted as well).  As a result of this I had to go back and reposition the limbs extended out so the painting would go easier/quicker.  Now everything is wonderful.

Also, something to note:  From the manual and tutorials I saw I was under the impression that you "paint" the surfaces.  This does not seem to be the case, the "painting" seems to occur when you hit the points of a surface.  i.e. You can run the paint brush over the center of a triangle and nothing will happen but hit one of the corner points and *poof* you get color.

Hope that helped.

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