Artwork > Finished Works and Works in Progress
Abandoned mansion
floyd86:
I still think its the default light casting shadows. I have had some problems to with light when rendering with ART, sometimes it doesn't work.
Kubajzz:
It's strange. There is no object that would cast shadows... maybe a bug?
...btw. isn't there a wall between the camera and the rest of the room? I mean if there was a wall right in front of the camera, it wouldn't be normally visible because of the Z-limits settings, but maybe the ART renderer behaves differently and the wall is visible in the rendered image...
almost cool:
no there is no wall,i deleted those faces.Maybe the room wont be illuminnate by rays because the rays go straight through?Is there some sort of setting for that?
hihosilver:
The faces normals are probably reversed. The ART raytracer does not render the backs of faces, because realistically you wouldn't since there's never a back of an infinitely small plane. If this is true, when you select faces, and you're looking from the outside of the model, they'll appear yellow. Normally you want this, but not for a room since you'll be on the inside of it. You want the normals to be facing inwards as long as you're inside the room. So select all the faces if this is true and go "Edit>Flip Normals" or press "shift + n"
almost cool:
hihosilver you are a miracle worker.THX for the help.BTW this is gonna be a house for my mascot of my flash games site.but thats for another topic
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