Artwork > Finished Works and Works in Progress
Some stuff i made.
Mactetra:
oh.. thanks for the tip :D it really helped. Here's the same picture with antialiasing
ENSONIQ5:
Great work, especially the rifle and headphone. I do have some crits though, on top of what others have said:
Desk scene: You shouldn't be able to see the label on the inside of the pill bottle. This could be fixed by either changing the position of the bottle so you can't see inside it, or (better) giving it a double-sided texture, the inside texture being the colour of the bottle without the label. Also, the lamp base and shade is a bit too low poly. Maybe consider subdividing.
Rifle: Great work, nice materials, excellent model. I don't know if the timber backdrop is an object or a background, but if it is an object, I would re-render the scene with soft shadows falling on the timber, which would place the rifle physically "there". At the moment it kinda looks disconnected from the tabletop on which it rests.
Cannon: For a quick project it is quite good. The flash from the muzzle does indeed look like an anemone, maybe useful if you ever do an underwater scene!
Headphones: Lovely work, again great materials. Maybe a little more lighting to show off the textures of the ear pads and microphone cover would be good, and again I would consider subdividing the ear phone shells. They look a little steppy, which detracts from an otherwise excellent model. Without those steps, this could be a photograph.
Great work! I particularly like your attention to detail and sensitivity to textures and materials. Keep posting, it's good stuff!
thecolclough:
--- Quote from: ENSONIQ5 on May 23, 2008, 11:05:10 pm ---... maybe useful if you ever do an underwater scene!
--- End quote ---
...y'know, Finding Nemo 2 or something... heheh 8)
anyways, i agree with ensoniq on the headphone scene, i especially like the way you did the padding on the bits around the ears. is that bump map? whatever it is, it's very convincing!
- colclough
Mactetra:
I tried to subdivide the model. but it turned out crap, and i don't want to redo the whole "ear piece" because it took me ages.
anyways.. combined the two scenes and made a wire with mini-jacks
Enjoy.:
The render came out pretty good :D
floyd86:
Looks nice. I like the headphones with the wires and plugs, they really turned out good. If you want to make your model smoother, there are other ways then subdividing your model. If you dubble click on you object you can change the smooth angle of the object. 1 is not smooth it looks just like the solid wire frame and 180 is the smoothes. It doesn't make a great difference but it could be just enough to do the job.
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