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Un-Joining solids
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grepico:
I used "Join Solids" to attach an arm to a body in my toon (did not merge points). I now find that I need to reposition the arm in relation to the body for the purposes of weight skinning. Is it possible to "un-join" the solids?
Roygee:
Certainty - go to object mode, face selection, use the drag-select tool to select the faces you want to detach as a unit, go edit>detach faces, click in an empty part of the screen, click on the part you have detached and drag it away - is has become a separate mesh. ;)
grepico:
Thx a ton, that worked beautifully!!
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