Artwork > Finished Works and Works in Progress

Space Series Idea

<< < (27/45) > >>

spicy:

--- Quote ---maybe i should stop philosophising about all this, and just get on with modelling the darn thing?!!  ;D
- colclough

--- End quote ---

(Smiles and then laughs). Just to let you know I have a few more voice actors, all I need now is a girl/woman to play Commander Bourke, buts thats gonna be hard! On the other hand I have created a new logo for Anim8ion Studios and yes thats what I want to call it (I will put it on here shortly). Cant wait for the new mid-poly version of the Taurus!

thecolclough:
work in progress on the Taurus-57 midpoly - the back end is still mostly the same, but i've been doing a bit of texture work on the main body, and note the extra detail on the engine nacelle.  there's also some more detail on the top, but you can't see that from this angle, and i'm hoping to improve on it anyway.

- colclough

spicy:
Good work! :) I love it, the engine is really cool to! Good image there thecolcough. All you need to do is improve the front but good work.

Just to let you all know we will be rendering the series with Scanline because the Ray Tracer just takes to loooong, buts its ace though.
But right, you know when you render an animation it gets a little fuzzy or pixilated when you watch it in Windows Media Player, how do you get rid of these fuzzy-pixilated bits? And how do you attain high quality when viewing an animation in "Full Screen or Full Window"? I want to make sure that I attain the highest quality. Or is there some software you use? Any one know? Its just when you view it in full screen the animation looks really pixilated and its hard to make out everything, like on You-tube anim8or videos. And sometimes you dont have to be in full screen, it still looks low quality and pixilated.

thecolclough:
i think you mean "improve the back" - that's a rear view i posted.  i'll let you see some other views once i've got more of the remodelling done.

re: image quality... the problem with full-screen viewing is that most computer screens these days are much bigger than any of the normal (ie. non-HD) video sizes.  the most common monitor resolution is 1024x768, my screen is even bigger (1280x1024), and DVD quality is only 720x576.  so, if you expand a DVD to fill your computer monitor, you already have a problemo in terms of fuzziness.  the only way to avoid that is probably to have HD video, which of course takes a lot longer to render, and a lot more disk space.

which leads me to a little question (or several): what video standard are we going to work to?  are we going to do this just for youtube (320x240 pixels - quicker and easier, but limited quality), for DVD (720x576, or 1024x576 if you want widescreen - probably the most practical option in terms of balancing quality against other requirements), or for Blu-Ray (1280x720 or 1920x1080, depending)?  frame rates?  PAL vs NTSC?  whoever renders and edits the episodes is going to need to know.  are you doing that yourself, or is that part getting farmed out to someone else?

- colclough

spicy:
So far this is all I know I am not putting these episodes on You-Tube. And I think I shall put the episodes on DVD (1024x576-Widescreen). And the actual animation will be rendered in Widescreen. But thats only my opinion, I might change my mind. And I think I shall render the episode, depends. And I am definatley not going to do Blue-Ray. :)

Oh...And I meant "improve the back"  :P

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version