Anim8or Community

General Category => General Anim8or Forum => Topic started by: dd8ugga on September 08, 2008, 01:38:36 pm

Title: shape problem
Post by: dd8ugga on September 08, 2008, 01:38:36 pm
I had a problem when I tried to build a cylinder with diameter larger than the height. The default is quite the opposite and when I tried to make changes I distorted the shape entirely. Any way around this?
tnx..
Title: Re: shape problem
Post by: floyd86 on September 08, 2008, 02:07:12 pm
Double click on the primitive, a settings box will show up. Here you can change the length, start-end, diameter and faces of the object. Then convert to mesh (build>convert to mesh). Or convert to mesh and use the non-uniform scale tool (n).
Title: Re: shape problem
Post by: mak on September 08, 2008, 08:12:38 pm
also try looking at the end of your cylinder while deforming
Title: Re: shape problem
Post by: Mactetra on September 09, 2008, 01:16:52 pm
i would scale it up in size, then mark only the Y axis and stretch it down to the height you want.