Anim8or Community
Artwork => Finished Works and Works in Progress => Topic started by: Francesco on October 30, 2008, 11:49:14 am
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Hi all,
here you can see a little render of mine.
Nothing really special I know, but since I like the final result I decided to share it.
This is how I did it:
1 - open an almost-all-quads face mesh
2 - select all edges
3 - connect edges
4 - switch to point-edit mode and invert selection
5 - delete points
6 - add edges where needed and fill holes
7 - select all edges and bevel them a bit
8 - extrude faces (with the extrude-connected tool)
9 - grow face selection
10 - apply different material to selected faces
11 - select all edges and bevel a bit more
12 - final result, ready to be subdivided
And here below I attach the pictures.
Feel free to use/modify this technique if you like it, you're welcome.
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I like it! It kind of looks like Spiderman's costume in the movie's.
I have a question about step 9 - How do you "grow face selection"?
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Hi SirBonovox,
you can find that command inside edit > select.
I'm glad you liked it, but hey don't tell The Edge, he wouldn't be happy to know that we cut edges in Anim8or, eheheheh - ok, that's quite silly humour, please forgive me.
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nice!good "net"-like effect
I'm glad you liked it, but hey don't tell The Edge, he wouldn't be happy to know that we cut edges in Anim8or, eheheheh - ok, that's quite silly humour, please forgive me.
lol :D
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Ooops, missed this... Yes, net effect is way simpler and clearer than diagonal risen wireframe... I think I have to think twice before naming my threads ;)
Glad you liked it yetipenguin.