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Artwork => Finished Works and Works in Progress => Topic started by: Francesco on October 30, 2008, 11:49:14 am

Title: Diagonal risen wireframe
Post by: Francesco on October 30, 2008, 11:49:14 am
Hi all,
here you can see a little render of mine.

Nothing really special I know, but since I like the final result I decided to share it.

This is how I did it:

1 - open an almost-all-quads face mesh
2 - select all edges
3 - connect edges
4 - switch to point-edit mode and invert selection
5 - delete points
6 - add edges where needed and fill holes
7 - select all edges and bevel them a bit
8 - extrude faces (with the extrude-connected tool)
9 - grow face selection
10 - apply different material to selected faces
11 - select all edges and bevel a bit more
12 - final result, ready to be subdivided

And here below I attach the pictures.

Feel free to use/modify this technique if you like it, you're welcome.
Title: Re: Diagonal risen wireframe
Post by: SirBonovox on October 30, 2008, 04:01:24 pm
I like it!  It kind of looks like Spiderman's costume in the movie's.

I have a question about step 9 - How do you "grow face selection"?
Title: Re: Diagonal risen wireframe
Post by: Francesco on October 30, 2008, 04:16:04 pm
Hi SirBonovox,
you can find that command inside edit > select.

I'm glad you liked it, but hey don't tell The Edge, he wouldn't be happy to know that we cut edges in Anim8or, eheheheh - ok, that's quite silly humour, please forgive me.
Title: Re: Diagonal risen wireframe
Post by: yetipenguin on October 31, 2008, 06:01:39 am
nice!good "net"-like effect


I'm glad you liked it, but hey don't tell The Edge, he wouldn't be happy to know that we cut edges in Anim8or, eheheheh - ok, that's quite silly humour, please forgive me.

lol :D
Title: Re: Diagonal risen wireframe
Post by: Francesco on November 03, 2008, 06:24:22 am
Ooops, missed this... Yes, net effect is way simpler and clearer than diagonal risen wireframe... I think I have to think twice before naming my threads ;)

Glad you liked it yetipenguin.