Anim8or Community
		General Category => General Anim8or Forum => Topic started by: djs162 on January 24, 2009, 10:19:22 pm
		
			
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				How would I make a shape like that that's kind of like a cylinder so its round but shaped like that?
			
 
			
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				i would just make a primitive N-gon, fil, select the outer edges, extrude them just a little and then delete the innerlines/points. Then convert to subdivided.
			
 
			
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				Actually, all you need to do is create a Sphere, then use Non-Uniform scale.
			
 
			
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				In Left view, make a cylinder that runs straight from left to right. Go to front view, select the cylinder and go to Build->Convert to mesh. Select the non-uniform scale button and then scale it whichever way you need to. That's it. If you're wanting an ellipsoid then do the same thing except with a sphere.
			
 
			
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				il try that