Anim8or Community
		General Category => General Anim8or Forum => Topic started by: Blick Fang on January 29, 2013, 12:32:58 pm
		
			
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				Hi gang!
Every time I think I have found all the free 3D programs, I found another that makes my head spin.  Since my last post I have dabbled in the new Blender, Gamespace, Truespace and I am going to give povray a whirl!
All I am do is trying to make some mid-poly cartoon characters with bones.  kreator pointed me to one of his videos but, no offense, I think the model is too complicated as far as having too many bones.  
There was a posable guy who came with a walk and a startled pose. I tried to take a frame and get it to move. I got to the point where the bone got posed to a new place, but the depicted leg stayed behind. Do you have any idea what I'm doing wrong? 
			 
			
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				1:Make sure you have the Record button on, and in sequence mode 
2: From the inital pose move the timeline forward five frames then move your Bone(s) to your desired position
 
3: Now advance one frame and the bone(s) will move to that position.
Moving figures in scene mode : Do exactly the same procedure.
			 
			
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				Thanks kreator.  Was that for the poseable guy model I attached?
			
 
			
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				thats for any Figure and includes the old poseable guy