Anim8or Community
		Artwork => Finished Works and Works in Progress => Topic started by: SpartanRenders on August 11, 2020, 11:06:26 am
		
			
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				This was rendered with Scanline (My personal favorite Renderer!) and just uses Pyro's in-game model.
			
 
			
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				Scary guy! (Nice model)
			
 
			
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				Cool! Shows how good quality texturing can take a render very far. That's always been something that surprises me in video game graphics, where objects are sparing as much as possible on polygons/triangles but the texture artists are doing everything they can to imply and create detail and information in areas where it might be really sparse