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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - mystman12

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General Anim8or Forum / Re: Any way to render images larger than 4096x4096?
« on: February 22, 2021, 08:53:03 pm »
Bumping this to say that the 8k build of Anim8or you provided worded perfectly, thanks again!

Edit: Actually, I just realized shadows don't seem to be working with the scanline renderer... Could there be a setting or something I'm missing? I have the lights set to cast shadows and the objects set to cast and receive shadows.

Edit edit: I switched the light to cast with raytracing and that seems to have fixed it!

Mystman12 I have a build that supports sizes up to 8K by 8K. Is that useful to you?

Anything larger that that starts to either use too much memory or fails in the converion when saving. The OpenGL rendering is also limited by your graphics card's max rendr buffer size.

Yes Steve, that would be fantastic! If you could share that I would really appreciate it!

General Anim8or Forum / Any way to render images larger than 4096x4096?
« on: October 02, 2020, 04:35:30 pm »
Hello, I'm new here, but I've been using Anim8or for a while now!

I'm curious if there's any way to render an image at a resolution higher than 4096x4096? I'm interested in printing a large poster of one of my renders, and in order to get it at 300 ppi I need a way to render a significantly larger image. Anyone have any advice?

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