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Topics - vobla

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1
General Anim8or Forum / A quick bone question
« on: March 28, 2008, 08:00:14 pm »
Hi all,

I've done quite a lot modeling now and wanted to get some info in making models "live" :)
Do I have to split the model into parts for each bone?

2
General Anim8or Forum / 3d text with custom font..
« on: March 27, 2008, 04:21:15 pm »
Hi all,

I am trying to make 3d text with custom font. Fisrt I tried to write text in paint and use is as a height map in Terrainim8or, but if I set high division settings I get loads of points (loads of work to simplify object), if I set low division settings I lose font details (loads of work dividing and fixing obj).
Maybe anyone knows better solution before I start the hardwork ???

Thank you.

3
General Anim8or Forum / Anim8or programming..
« on: February 09, 2008, 05:16:05 pm »
Hi,

i was just wondering is it possible to get involved in the Anim8or development anyhow ;) I am not a hell of a programmer, but would be happy to write a few methods on my spare time ::)

4
Finished Works and Works in Progress / Basic dolphin shape..
« on: February 07, 2008, 09:34:45 pm »
Hi,

While we were discuising some subdivision stuff in one of the threads, I played a bit with smooth and subdivided object and found it very (no, I mean very very) usefull. Since it's just a basic shape (not very detailed), I didn't put much effort making it.

5
General Anim8or Forum / Edge property editing problems..
« on: February 01, 2008, 10:42:54 am »
Hi,

I bumped in to a wall for a while while modeling, but I found edge properties to be a solution.
So, I opened a new "playground" project and I can't make edge properties work like shown here:
http://www.anim8or.com/manual/4_object_editor.html#edge_editing

I can crease the sphere, but I am unable to round the cube corners ;(

Tnx.

6
Hi all,

I am quite a newbie to the animation stuff. I am modeling this animation sceen for bout a week now. It is quite the rougth at the moment..
Anyway, I am at the modeling stage and I was wondering what makes animation realistic. Should I add loads of details to the objects or just good quality maps/textures to make it realistic?

To get you on the way of the idea, I plan to add more detail to both houses (to extude the wooden parts in the wall, like on the right part of the right building; add some more detais to the roof; etc..).. hope you understand what I am saying.. oh my english ;)

7
Anim8or v0.98 Discussion Forum / Feature request
« on: January 30, 2008, 09:08:57 am »
Hi,

Would be great to have "Apply" button on forms. Functionality could be same as "ok", but no window closure.
Say I like to rotate object a few times. I select obj, Edit->Rotate->Rotate Custom.. enter params, hit "Apply"..
obj rotates, but thats not what I whant. Since Rotation dialog is still on the screen, I can simply enter new params
and rotate again.

Cheers.

8
Hi all,

I've been working on my model recently and noticed that it would be very usefull to line up points.
I've coded very simple script for that, whitch has lack of functionality. I mean, at the moment it recognizes
all the selected points and lines it to a mesh coord center in Y axis - (0.0, Y, 0.0).

I would like to add some functionality and user interface:

- User can choose to which axis points should be lined;
- User can choose wheater line to a mesh center, rand point coords or coords specified;
- User can ajust X, Y and Z for point lining (of course one of those would be ignored depending on axis chosen);

Thing is I can't find the way to add user interface. I mean it's not a "Parametric Mesh Plug-in" script, so there is nothing
to return in this case.

Thanks in advance. ;)

9
General Anim8or Forum / deleting point
« on: January 18, 2008, 10:02:57 am »
Hi,

Is there a way to delete point without edge loss?
I mean when its not the edge endpoint. ;)

10
General Anim8or Forum / How to get rid of that nasty artifact ? ;(
« on: January 17, 2008, 08:24:26 pm »
Hi all,

I've been working on the house project. I got stuck with this artifact and I dont know how to solve it..

Take a look at pics. I'll try to explain it step by step:

1. I used a roof object (which is basicly a simple prism);
2. I've subdivided one face a few times and extuded it a bit;
3. I've extruded the botom face..
4. ..merged a poly and joined side edges;
5. I've extruded a face inside the object..
6. ..and deleted the unnececary points (some edges and side faces vanished at this point),
7. so I drew missing edges, filled holes and got this nasty artifact (actually two  :-[ )..

My gues is that when (at point 6) I deleted bottom corner points, top corner points (check out pic 8) decided to leave some relation (or whatever) with the extruded points ? Hmm.. Sounds crappy.  ::) Is that what happened ???

I also included a8s file. Just fill hole and you see what happens..

Please help.  :-\

11
ASL Scripts / new - advanced_plane_plugin - available ;)
« on: January 16, 2008, 06:45:14 pm »
Hi all,

I'm very happy that I found this brilliant software by accident. ;)
It's very usefull, simple and quite powerfull.

I found the basics of syntax very simple, so I wrote this small script (called advanced, because it's a bit better than plane_plugin  ::)).
Now, you can draw a plane and divide it to as many segments as you like (it's a bit lie, but anyway :D )
BTW, comments in spring_pugin_1.a8s are helped alot, thanks. ;)

You can find it in the attachment.
Cheers. ;)

EDIT: please download the latest version from the very last post.

12
ASL Scripts / plugicon issue
« on: January 16, 2008, 03:55:41 pm »
Hi,

When I tried to run it, I got "This application has failed to start because jper62.dll was not found. Re-installing the application may fix the problem.".
Anyway, I found it on the web and placed in the same dir as *.exe and app lounched, but whenever I load *.png or *.jpg 'Convert' button doesnt get enabled.
*.bmp works fine ;)

And please add the line for the dimension requirements in readme.txt, it may save some time for someone ;)

EDIT: for the *.bmp I get unexpected result (picture seems to be a bit streched, edges cut).

13
General Anim8or Forum / Newbie problem
« on: January 16, 2008, 12:33:25 pm »
Hi,

I have been playing around with this nice app and experienced some problems.
I have two objects. They've been converted to meshes. I'm not sure what I did, but now I cant move a selected vetex (if I do it by double click & enter values, it works fine, not with mouse). And yes I'm in wireframe view. Strange that it happens just with one of the ojb.

Can anyone pzl help  :(


EDIT:

Btw. Seems that I am unable to select edges and faces of that obj (with 'select', 'drag select' works fine). :(

EDIT:

One more thing. I'm not able to fill holes on that obj. Selected edges colors are green and red.. :(

ONE MORE EDIT:

Ok. I was playing with new obj and I think this behaviour occured when I grouped obj with itself. Anyway, ungroup doesn't solve the ploblem. :(

14
General Anim8or Forum / Simple plane...
« on: January 16, 2008, 06:28:53 am »
Hi,

I am very new to Anim8tor and of course I've got the question. ;)
I am trying to make the simple plane with lots of length and width segments.
I was trying to make the 4 corner N-gon and extrude the line (thats the only way I could think of ;), but I was unable to select it. I am sure it's obvious to anyone who's using this nice app for more than a few days ;)
One more question.. Is there a way to set the segments before creating a new object?

Could anyone plz help me ;)
Txn in advance.

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