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General Anim8or Forum / UV Mapper question
« on: August 04, 2009, 09:51:14 am »
How I understand it The uv mapper will separate the faces as a bitmap and lay it flat almost like a skin rug
You can then take this and edit it in proportion in your graphics editor and place textures on all elements in place
Then apply this back in anim8tor as a uv texture is this correct?
If so…any thing to watch for?
You can then take this and edit it in proportion in your graphics editor and place textures on all elements in place
Then apply this back in anim8tor as a uv texture is this correct?
If so…any thing to watch for?