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Finished Works and Works in Progress / Suzuki SA310 Sport
« on: June 04, 2009, 06:24:54 am »
Okay, since I'm done with the competition ive been meaning to start another project.
Okay, let me first tell you all something about myself. I am a suzuki nut!
Mainly for the Suzuki Swift/Cultus and variants that most people know them as. Which includes. SA310, Swift, Cultus, Metro, Firefly, Sprint, and Forsa. I love them! I cant describe to you how much. I personally so far have owned a 96 Geo Metro, and a Chevy Sprint Turbo.
I have since then got rid of my metro, and sold the sprint turbo... BUT! I am soon buying my sprint back!!!
And I cant wait! Soo for my own fulfillment I am going to model my sprint how I want it to look after I'm done the restoration, mods, and name change...
I plan on re-badging the sprint to a "Suzuki SA310 Sport" in memory/dedication to the original SA310 from 1984. The SA310 like my sprint will have the same 993cc 3 cylinder engine in it. Except mine is turbo and has MPFI from the factory...
Any way about the modeling part and less history!
If you have ever seen a 87 Chevy Sprint Turbo, or a 1984 Suzuki SA310 you will notice the differences between my model and those cars. You will notice that I use a different front bumper from a mk1 Swift GTi instead of the original Sprint Turbo bumper. Also the front grill is that of a Forsa.GTi.
I am just modeling out the shell of the entire car first and then loop cutting all the body work apart. btw
Any way that is all I have so far and yet again I couldnt sleep
so I have been listening to techno on Pandora and Anim8ing again... lol. its 6:19 am here right now wow...
Ill be sure to post updates on this all the time. And if anyone else likes these cars Ill be more than happy to talk to you!!!
Ncl32
Nate
or
onepointO over at teamswift.net
[just thought id throw that in
Okay, let me first tell you all something about myself. I am a suzuki nut!
Mainly for the Suzuki Swift/Cultus and variants that most people know them as. Which includes. SA310, Swift, Cultus, Metro, Firefly, Sprint, and Forsa. I love them! I cant describe to you how much. I personally so far have owned a 96 Geo Metro, and a Chevy Sprint Turbo. I have since then got rid of my metro, and sold the sprint turbo... BUT! I am soon buying my sprint back!!!
And I cant wait! Soo for my own fulfillment I am going to model my sprint how I want it to look after I'm done the restoration, mods, and name change...I plan on re-badging the sprint to a "Suzuki SA310 Sport" in memory/dedication to the original SA310 from 1984. The SA310 like my sprint will have the same 993cc 3 cylinder engine in it. Except mine is turbo and has MPFI from the factory...
Any way about the modeling part and less history!
If you have ever seen a 87 Chevy Sprint Turbo, or a 1984 Suzuki SA310 you will notice the differences between my model and those cars. You will notice that I use a different front bumper from a mk1 Swift GTi instead of the original Sprint Turbo bumper. Also the front grill is that of a Forsa.GTi.
I am just modeling out the shell of the entire car first and then loop cutting all the body work apart. btw

Any way that is all I have so far and yet again I couldnt sleep
so I have been listening to techno on Pandora and Anim8ing again... lol. its 6:19 am here right now wow...Ill be sure to post updates on this all the time. And if anyone else likes these cars Ill be more than happy to talk to you!!!
Ncl32
Nate
or
onepointO over at teamswift.net
[just thought id throw that in
Any way the point of this render and light test is to see if the Ray tracing engine "ART" can render a massive light distribution in a small scene. To do this massive light distribution I assumed the idea like it would occur in real life. If possible, that is as well. So as you can see there is a transparent sphere in the center of the room. This was planed to distribute the light around the room and to have the surrounding objects still recieve the light as well. So I crammed a local light inside of my clear ball with a Kr of 1.33 (glass) Trans of .1 and Rough of 10000. Then I stuffed it all into a huge elongated box, flipped normals and added a few pretty balls for good measure...