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Topics - neodelito

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Made in CopperCube.
Using Shaders.
Call of Culthul.

Anim8or v0.98 Discussion Forum / Biiig problem png textures
« on: December 07, 2014, 09:01:03 pm »
Hi i make many models using this method in anim8or.
1.- i make a base model in ami8or, and texture them using a jpg image
2.- export to obj an apply a png image
3.- Works god....
but now i have this problem, model is not export the same form or structure... all faces are inversed..
any idea???

thanks for your time

Hi i make this basic multiplayer using only anim8or models.

Link to test.:

i h. you like.

Finished Works and Works in Progress / works for WebGl 3D
« on: March 27, 2014, 03:45:19 pm »
Hi in last time i make some works for Clients in 3d Web GL, in all models i use Anim8or.

1.- Building view External and internal

2.- 3D Clock

3.- Tarot reader

4.- EarthQuake in real time.
In Last Hour:
In Last Day:

5.- 3DModel viewer

6.- 3dBox image Browser

7.- Random Level Generator

Models for download

i hope you like

Finished Works and Works in Progress / Captain - for a movie reel
« on: June 05, 2011, 04:51:58 pm »
i try to finish my movie reel, and i try to finish a ithle short,.. here is one model i use.
but make a god rig in anim8or is very hard

Finished Works and Works in Progress / Aracnoid Tank
« on: May 26, 2011, 12:59:21 am »
made in anim8or and render in darkbasic.
this cannon still need paint..

Finished Works and Works in Progress / testing sculptris
« on: January 25, 2011, 10:15:35 am »
hi.. i test sculptris. is a nice free software for modeling.. i try to use width anim8or..
sculptris model and anim8r make the animated movie..
- Nice model and texture tools
- Automatic UV. (that is nice)
Still have many bugs

How to use..
- make your model from a clay or a base mesh (obj file)
- texture
- save model and (important) export to obj and export your texture in advance mode (export jpg format). - this prevent future lost of works.
- import .obj file to anim8r
- import jpg file to your project.

well test and models i made..

Finished Works and Works in Progress / Custom cyberpunk bike Style Model
« on: December 06, 2010, 11:42:44 pm »
Hi.. this is a simply model . a classic tron bike, oly show emissive textures, is ready for game. Game textured and limb rigged, (body, weel etc..)
Model, textured and render in anim8or..

Finished Works and Works in Progress / Run Paul Run.. (paul the octopus)
« on: November 22, 2010, 09:25:40 am »
ok..low poly models..
this is my recipe..
1 Octopus
3 lettuce leaf
1/2 lemon

1. model a plate.
2. model a octopus, ..
3. make vegetables like lettuce leaf and duplicate.
4. make a simply lemon (semi sphere)
5. Texture all models and add salt.
6. join all, test render
7. post in Darkbasic forum and anim8or..

run paul run...

Finished Works and Works in Progress / Rhino final Render scene
« on: November 12, 2010, 11:31:11 am »

And make scene in anim8or..

all in anim8or

This is a small Weapon Kit i use in a Arauco project.

Knife, Small Plasma Gun and Long Plasma Gun

How to use in darkbasic..
set object ambient nobj,0
set object transparency nobj,1

And Pinky..

You can dowload from here,.,

is old models..? yes.. but old is goood..
there are extreme lowpoly models..
And most important all are modeled and textured in anim8or.
they are game ready.. Rigg, animated, textured  etc..

And Pinky..

Finished Works and Works in Progress / Halloween post
« on: October 09, 2010, 07:56:00 pm »
i make this model, past year.

but now i go to be BAADD...

good look to every one..
you can make you own Halloween model

Hi this is the last model i made for Last Apocalypse Engine..  is  low polygon model=
Modeled and textured in Anim8or..
Rigg and animation in Milkshape.
660 triangles
texture 256x256 mipmap1

i hope you like.

this level is textured and modeled full in anim8or.

testing scenery efx, Ai and limb animations
i hope this Sunday have a demo ready.

my post

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