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Finished Works and Works in Progress / new character project
« on: February 06, 2009, 10:55:13 pm »
i'm still learning how to create a good topology. 
How does it look?


How does it look?

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"


. Some people suggested me to use only quad, and some others told me that the best topology for low polygonal modelling is using tris. Which one is best according to Your opinion and experience?




