Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Pincho

Pages: 1 ... 4 5 [6] 7 8 ... 11
76
Finished Works and Works in Progress / Re: ALL THE FUN OF THE FAIR
« on: October 08, 2009, 07:14:31 pm »
This is an amazing Video! Hard to believe that it was made with Anim8or. Some great lighting, and shadows in there, and the clown has some really good animations. Well done for creating this amazing production to all that worked on it.

77
General Anim8or Forum / Re: Error in reading file
« on: October 07, 2009, 08:46:00 pm »
Oh wow! Her body is perfect for the Witch I am making. I don't suppose you would like to upload it?



(No it's not Anim8or)

It's for a game I am making, and I can credit you in it. I would just change the texture colour. I have four witches.. one red, one yellow, one blue, and one green.

78
General Anim8or Forum / Re: Higher Quality
« on: October 07, 2009, 08:40:10 pm »
High poly models I guess. Good UV maps, setting up the materials really well, and hours of rendering. I think that most graphic cards from the past 5 years are quite good. But sometimes people use the ones built into the motherboard, which are usually just there to get the computer running windows.

79
General Anim8or Forum / Re: "Connecting" meshes to other meshes
« on: October 07, 2009, 08:37:57 pm »
You first use Build/ Join Objects command, and then use Edit/merge points command. But the points need to line up nicely. Also making sure that no faces are inside the model by removing them. Quite tricky to build a model like this.

80
General Anim8or Forum / Re: tatooin from star wars
« on: October 06, 2009, 04:40:12 pm »
Best to add the sand to the UV map, not just individual faces, and maybe add a sand bumpmap as well.

81
Finished Works and Works in Progress / Re: low poly model
« on: October 06, 2009, 04:37:45 pm »
You have to have high poly areas in your models where they bend, and a larger thigh modifier thing.

82
General Anim8or Forum / Export 3DS animations
« on: October 05, 2009, 07:29:22 pm »
Has export 3ds animations ever been added to Anim8or? I know that somebody made a plugin that saved the frames as separate objects, but what about the whole animation sequence? I need it for my games.

83
General Anim8or Forum / Re: Error in reading file
« on: October 05, 2009, 06:31:15 pm »
Are you making a game, because that house look perfect for a game.. but where did the door go?

84
General Anim8or Forum / Re: problem while smoothing
« on: October 03, 2009, 08:04:27 am »
You delete the faces by the missing edge, add the edge, then select all of the edges, and use fill holes.

85
General Anim8or Forum / Re: eyeballs
« on: October 03, 2009, 08:01:41 am »
Well, I saw a good eyeball tutorial, and the eyeball was a sphere with a dimple over the cornea.

86
Finished Works and Works in Progress / Re: i finished anuther video
« on: October 01, 2009, 06:58:42 pm »
Yeah, I like it. Keep making them, maybe have a really good storyboard for the next one.

87
General Anim8or Forum / Re: Animations without bones
« on: September 28, 2009, 07:17:46 pm »
Yes that's morphing, and Yes Anim8or does it.

88
General Anim8or Forum / Re: Hamburger Bun
« on: September 25, 2009, 02:03:19 am »
It's a picture of a square with two arrows pointing towards the centre.

89
General Anim8or Forum / Re: Hamburger Bun
« on: September 24, 2009, 01:27:22 pm »
Make a sphere, change it to mesh. Squash it in Y. Copy it. Paste it. Move it above. Select half of one sphere's faces. Detach faces. Select edges. Fill holes. (Bun) the other sphere needs squashing a bit more. Select top, and bottom faces. Edit/Flatten in Y...(Burger).

90
No ideas?......


Pages: 1 ... 4 5 [6] 7 8 ... 11