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General Anim8or Forum / Re: Anim8or Movie, official game?
« on: March 05, 2008, 10:34:27 am »
you can count me in on it too i guess....
and whats wrong with it being a 'cp' (i think you meant pc, given the weight of your arguements and your ideas are rather undeveloped, meaning you would be more prone to thinking its a ComPuter, not a Personal Computer)
In my opinion PC games are by far superior to their cnosole counterparts, and should nintendo or sony (you neglected to mention microsoft?) would want ot port the game to one of their consoles, i guess they -could-, but its highly unlikely, seeing as an 'amateur' community of 'volunteers' created the game, the quality may not be that high. they could offer to buy the rights to story/gameplay, and rebuild the graphics/etc themselves, but that would take it form us.
i rather like tehidea of making a game. persons involved will have great insight as to waht it would take to make itin the game industry, being one of, if not the greatest user of 3d animation. (sure films take up a lot in terms of animation, but the amount of games, which are -all- based on animation, far outweigh it)
and whats wrong with it being a 'cp' (i think you meant pc, given the weight of your arguements and your ideas are rather undeveloped, meaning you would be more prone to thinking its a ComPuter, not a Personal Computer)
In my opinion PC games are by far superior to their cnosole counterparts, and should nintendo or sony (you neglected to mention microsoft?) would want ot port the game to one of their consoles, i guess they -could-, but its highly unlikely, seeing as an 'amateur' community of 'volunteers' created the game, the quality may not be that high. they could offer to buy the rights to story/gameplay, and rebuild the graphics/etc themselves, but that would take it form us.
i rather like tehidea of making a game. persons involved will have great insight as to waht it would take to make itin the game industry, being one of, if not the greatest user of 3d animation. (sure films take up a lot in terms of animation, but the amount of games, which are -all- based on animation, far outweigh it)