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Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

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Messages - CydoniaKnight

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Tanzim, yes I noticed that when re-reading my post. I'm just guessing here, but I think it might be something to do with the refresh rate of our monitors... I notice it on my CRT, so I'm guessing that you also have a CRT, and thecolclough has an LCD, so he doesn't notice it. Is that right, thecolclough?

I've never given much thought to terranim8or... I like to produce my own effects. Is its rain better than mine?

And thecolclough... you noticed! I didn't actually expect anyone to notice that! Yes, they are supposed to be rather hard to see. I'm glad you noticed... you must have really been analysing my picture! :)
And sure, you can use the rain effect. You can even use my transmap ;)

Finished Works and Works in Progress / Re: Adorable...thing
« on: May 02, 2008, 04:36:18 am »
thecolclough... eyelids look awesome! I should have listened to you :)

But if you guys thought that was scary... heres something I just whipped up...

Imagine that bursting into your bedroom at night!

Tanzim is right... I did kind of hijack the thread. I'm sorry, almost cool. I'll stop posting hideous evil monsters now :)

Finished Works and Works in Progress / Re: Adorable...thing
« on: May 01, 2008, 08:36:46 pm »
thecolclough... I didn't give it eyelids, but it has red eyes, grey fur, sharp teeth and horns! :)

Thankyou for the responses guys! I'm really happy you like my work so much. :)

Time to answer all those questions! I'll add a few of my transmaps in this post... that would clear a few things up about my rain and lightsabers  ;)

I made the rain effect using this transparency map:

I used the above transparency map for the trans image and the specular image, so that way only the raindrops would shine and not the whole surface.
I left all the other settings as default, but changed specular to 2 and made the ambient/diffuse color:
R- 120 G- 193 B- 221, which results in a nice blue.

The sunset was made by using this backround image:

Which was behind this:

Which is a glowing transparency map effect (like my lightsabers) with an orange lightsource facing outwards.
And for all my water I just used a basic bumpmap.

The lightsabers... aren't entirely as good as they look. They weren't actually intended to be lightsabers, which explains the interesting blade development. They are just heaps of little planes, one infront of the other, with a glowing transparency map.
From side on, it vanishes totally but it is still looks really cool from an angle!

I used this transparency map:

To obtain the glow effect, I set emissive to 1 and the ambient/diffuse to whatever I color I want it to glow. The transmap does the rest. And specular should be on 0, so it doesn't shine... it just glows.

Now I appear to be gaining curiosity as to how I obtained my textures...
Most of my bumpmaps are made in paint, and then smoothed over in a more advanced imaging program. Same with the transmaps.
My actual textures though are just photographs of things outside. For example, the decking around the pool is a photo of the wooden table in my back yard :)
The concrete textures etc is just me playing with high-res photographs of mine.
The tree is just a few tree photos merged into one (that way it doesn't have a distinct look of what type of tree it is) with the same texture used as the bumpmap (i'm lazy like that :) ).
My lighting and rotation of objects hides the fact that textures aren't actually that good.

Lynn22, I work on a desktop. Its not the best machine... its very old, has a 900mhz processor and an integrated graphics card.
I work on it late at night with all the lights off, that way I get a better picture of what is on the screen at the time due to absolutely no light pollution.

Thanks for answering some of Spicy's questions Kubajzz.

And thanks everyone for the feedback! :)

And Eco, funny you should say that... I modeled the pool scene because I wanted to model somewhere that I'd like to go. I'll meet you there!  ;D

Hope I answered everything.

Finished Works and Works in Progress / Re: Adorable...thing
« on: May 01, 2008, 07:56:56 am »
Nope, fully Anim8ed!
Its just a trans-map applied to the mesh, and then the mesh duplicated and enlarged slightly each time.

Finished Works and Works in Progress / Re: Some Of My Work
« on: May 01, 2008, 07:53:37 am »
Going good, Eco! :)

The necklace is nice. If you get the main part and convert it to subdivided it would have a nice smoothed off look.

The energy ball is cool... could you do a blue and green one? That would look sweet! :D

Keep it up!

Finished Works and Works in Progress / Re: Adorable...thing
« on: May 01, 2008, 07:42:27 am »
Eco's just trying to help guys, I'm sure he has read the manual. He even said so... I mean, the manual is really good, but you can't judge somebody on whether they have read it or not.
I never read it, and I consider myself to be fairly good at Anim8or.

I liked your picture, Eco :)

Heres one that I made with fur... looks kind of like a Koala:

Well I've been playing with Anim8or for a while and have come up with these 7 pictures. They are just gathering cyberdust so I thought I'd share them with you!  ;D

This one uses a backround image, but its all rendered entirely in Anim8or.

This was me testing the new ART raytracer, and material attributes.

This is a render of the logo of my favorite band. Uses a backround image, but the planets are actual 3D objects.

This is just a random throw-together. The sailing ship looks photoshopped, but its actually a 3D model with a black texture!

This is a rusty robot in a forest. I don't know how he got there... perhaps he needs an oil-can?

This is really a test, but it showcases my trans-mapped rain so I kept it as an example.

And these lightsabers showcase my glowing transmap/emissive effect.

Hope you liked them, and I am always open to advice.

And anyone who would like to know how I made some of these can ask, I don't mind! :)

General Anim8or Forum / What kind of Anim8or are you?
« on: May 01, 2008, 04:27:38 am »
Some of you from the old forums may remember this post that I made under my old alias of "Sega".

What kind of Anim8or are you?
This means what do you specialise in modeling? Environments? Buildings? Spaceships?

Personally, I love to model airliners like the Boeing 747-400 and I also enjoy building environments with water. Water is very challenging and fun to get it looking perfect.

So what else do we, here in the Anim8or community, like to model?

General Anim8or Forum / Re: omg I'm so mad
« on: April 29, 2008, 07:56:05 pm »
Hmm... Anim8or closes on me too when I try to render, or even open a file.
I brought this up a while ago and some very helpful people enlightened me to the fact that my computers power supply was insufficient. So maybe a new PC, or some upgrades to yours and its power supply might fix your problem.

And yes, I tend to save whenever I so much as texture a mesh.
The annoying part is when it crashes when you press 'Save' :)

General Anim8or Forum / Re: gennemsigtig så det liner farvet glas.
« on: April 25, 2008, 12:51:14 am »
I don't  think anyone is gonna be able to help you unless you explain your issue in engllish ;)

I don't think he will understand anything that you just said! :)

General Anim8or Forum / Re: Interview with Tyson Ibele
« on: April 16, 2008, 04:12:59 am »
Lord of the Rings? It was an OK trilogy, but the CG work did not look real enough for my standards.
But lets not go off topic... I can get very heated after being disagreed with more than once  :)

Anim8or v0.98 Discussion Forum / Re: an8 format suggestion
« on: April 16, 2008, 01:13:22 am »
Man of few words I see, rhodi! :)

Do you mean like if you rotate the view you want it to save the file with that rotation still in place?

General Anim8or Forum / Re: Anim8or: The Movie... has changed
« on: April 16, 2008, 01:05:54 am »
Firefox works fine. Its a nice website.
Good gallery. Spelling isn't too much of an issue... at least you are getting it sorted eh? :)

General Anim8or Forum / Re: Interview with Tyson Ibele
« on: April 16, 2008, 12:45:58 am »
Yay a New Zealander! I had no idea this country had such talent...

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