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Messages - cornestone digital

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General Anim8or Forum / Re: Animal Legs?
« on: April 18, 2009, 07:16:02 pm »
Well, from the looks of it, you should just use box modeling to extrude on the four big polygons under the llama.

General Anim8or Forum / Re: ok-yet another problem downloading
« on: April 17, 2009, 11:15:36 am »
I have the exact same problem. Just restart and it should be fine.

General Anim8or Forum / Re: zooming?
« on: April 14, 2009, 10:15:02 am »
Just be sure to turn the arch off when you want to begin working again

General Anim8or Forum / Re: Morph targets and figures
« on: April 14, 2009, 09:52:34 am »
Now do you switch it on?

General Anim8or Forum / Morph targets and figures
« on: April 14, 2009, 08:52:19 am »
Sorry for two topics back to back, but this has been bugging me for a long time now. When ever I turn an object into a figure, the figure doesn't have any morph targets. I've seen in videos that some characters on youtube have bones and morph targets. How do you do this?  Thanks! :)

General Anim8or Forum / Re: Anaglyph Stereo 3D
« on: April 14, 2009, 08:49:33 am »
Thanks, but I already have some of that software, that's how I tinted it blue and red :D. I just rendered in anim8or.

General Anim8or Forum / Re: Anaglyph Stereo 3D
« on: April 13, 2009, 10:56:24 pm »
It really wasn't that hard, until you rotate the camera on the X axis. Then you have to animate it to stay in line with each other. To keep effects like fog and stuff, you just need to make sure that you make the camera you are rendering as camera 1. Composting is very hard. The smoke in one of the last scenes was a 2D element from Vision Lab that I comped in later to both videos. That is why it looks so bad and anim8or needs a particle engine. Another down side is you have to render twice which is a pain in the butt. Me and a friend are working on a short in 3D. Also, you have to render in a wider format so you can move the clips back and forth to get the desired effect. If you put the mid ground in the mid ground, then it looks better. Sorry, I'm babbling lol. I'm actually surprised that there isn't any more 3D stuff up here yet. 

General Anim8or Forum / Re: Anaglyph Stereo 3D
« on: April 13, 2009, 08:15:03 pm »
Thanks  :)

"marvellous.its the first 3d output i have seen from anim8or. in fact i'd forgotten it was there."

Is there a special setting to do it automatically, 'cause that's not what I did. I just rendered it twice.

General Anim8or Forum / Anaglyph Stereo 3D
« on: April 13, 2009, 02:26:11 pm »
I've been using anim8or for years now. I have begun writing a short animated film that will be in anaglyph 3D. Anaglyph uses the Red-Blue or green glasses. I've been doing some test renders and put them togeather in this video. I mixed the left and right videos in Stereo Movie Maker. You can watch here (Be sure to click HD) ;D

Leave a comment and tell me what you think

Finished Works and Works in Progress / Re: penguin short
« on: May 29, 2008, 11:27:58 pm »
Ok, I've been gone a while. I realy haven't done much CG work, but I was going through files on my computer and found the old short I was working on a few months back that i never finished. Well, I'm reving it!  8) 8). I've done a little work to the plot and the 3d models.  here is the first one... the dork.

He's had his eye on this girl...

But she likes this cool guy...

But he turns out to be a cowered when this guy shows up...

He's big and scary! Will the dork ever prove his true love?

Find out on the untilled penguin theamed short!!!!!!!

Finished Works and Works in Progress / Re: In the beginning
« on: February 13, 2008, 09:15:41 pm »
its very cool. is the planet land detail a texture or model?
It's a texture. the clouds are a compleat seperate object. I got the textures from this site

I think I'm going to do more 3d still art then animation now. You probaly remember my penguin post... I cancelled it. :'(

Finished Works and Works in Progress / In the beginning
« on: February 08, 2008, 04:32:24 pm »

General Anim8or Forum / rendering wire frame
« on: January 23, 2008, 09:50:18 am »
Is there a way to render your animation in wire frame for creative resons or to show how a shot is made?

Finished Works and Works in Progress / Re: Space machine render
« on: January 21, 2008, 10:10:04 am »
This looks good. I would turn the speculer down on the space craft's main tube so it dosn't look as plastic. just a thought.

ASL Scripts / motion tracking request
« on: January 11, 2008, 12:10:58 pm »
Is there a program that tracks motion from video and turns it into CG camera movement? I know there is voodoo for blender, but is there any thing for anim8or?

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