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Messages - im not a people person73

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61
General Anim8or Forum / Re: How the heck do I round an edge?
« on: March 19, 2008, 08:30:00 pm »
i thought of this just now, select faces>detach faces>select detached segment>subdivide>con. mesh>join solids>drag select point>merge points.
haven't tested that yet but the lovely undo button comes in handy if you dont want to use that method.

62
General Anim8or Forum / Re: newbs come
« on: March 19, 2008, 08:03:51 pm »
what do you want the kid to say?i'll make the mouth morph targets.


him so far

gaaaah! i forgot that bald spot on the side of his head.wait.....i cant believe i forgot his ears too!

63
General Anim8or Forum / Re: newbs come
« on: March 17, 2008, 11:09:17 am »
yep,but dont count on me animating at all, my pc is slow.this seems like a good idea.

64
General Anim8or Forum / Re: newbs come
« on: March 16, 2008, 11:33:44 pm »
errr.....ummmm...uuuuuh...i dont really know,i was thinking geocities for a split second,but i then thought about what were actually trying to....woohooo! +100+
posts on my thread

65
General Anim8or Forum / Re: newbs come
« on: March 16, 2008, 09:39:16 pm »
yeah!that would be pretty awsome.nice horse model by the way.


66
Finished Works and Works in Progress / cauldron
« on: March 14, 2008, 02:41:21 pm »
hey peoplezez i was working on a cauldron and i like how it turned out.



67
Finished Works and Works in Progress / Re: Movie project
« on: March 14, 2008, 07:26:37 am »
seems to be turning out nicely,i like the first person walk animation,but it's a bit to much vertical motion though....

68
Finished Works and Works in Progress / Re: Half Life 2 Funny Movie
« on: March 13, 2008, 03:41:26 pm »
i dont even think i am good enough to make models that good.i might try but i probably cant.

69
General Anim8or Forum / Re: Making a ring help!
« on: March 13, 2008, 03:27:41 pm »
that way seems the simplest.

70
General Anim8or Forum / Re: just a thought
« on: March 13, 2008, 03:21:39 pm »
well, it was just a thought so i wasnt really planning to do this. it was just a Q about anim8ors capabilities.

71
General Anim8or Forum / Re: just a thought
« on: March 12, 2008, 09:22:43 pm »
sweeeeeeet....

72
General Anim8or Forum / Re: Making a ring help!
« on: March 12, 2008, 07:18:49 pm »
yeah....i dont use plugins.i tried it once,they aren't as awsome as it seems.first of all, it's like using someone else's model, and what skill does that build if the model is already made for you.

73
General Anim8or Forum / Re: Making a ring help!
« on: March 12, 2008, 03:58:49 pm »
well,what to expand on......what i did for that is did whay i said,but then i noticed that there was no hole, so i deleted the center point on top and bottom in wireframe.sorry i don't really know how to make pics of wireframe,splines,etc. if i could i'd make a torus tutorial in the mean time i'll try to email the torus in the model database in the resources.

74
General Anim8or Forum / just a thought
« on: March 12, 2008, 03:52:08 pm »
hey this thought smashed into my forehead (like that ball at the baseball stadium,but enough of that....) can you make mods for pc games in anim8or? i was wondering because it would be awsome to run around as charlie brown in gta vice city.

75
Finished Works and Works in Progress / Re: Half Life 2 Funny Movie
« on: March 12, 2008, 03:31:04 pm »
spicy,how long have u been using anim8or? you seem fairly new..........9 days in the forum but how many days/months/years have you been using.

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