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Messages - Ratticis

Pages: 1 [2] 3 4 ... 6
16
General Anim8or Forum / Free 3D Game Builder
« on: August 10, 2009, 09:29:34 pm »
Want to make a game with your anim8or models but not sure where to start? While 3DRad is now available free for comercial and non-comercial games. Extreamly easy to use, it makes a great resource to use with anim8or.

www.3drad.com

Just thought you might like to know.

17
General Anim8or Forum / Re: Newbie
« on: August 06, 2009, 06:13:24 pm »
Welcome aboard. Always nice to have a newb who actually has looked at the manual (or is even aware that the manual exists)

18
Anim8or Challenges / Re: Challenge suggestions.
« on: August 05, 2009, 07:52:24 pm »
Well, it seems kinda obvious, but you can pick pretty much any era in history (wild west, mideveil, industrial revolution, WWII, ect. ect) and see what scenes people come up with. Really, this is pretty much the 'Space Scene' challange using different themes.

I would also like to see a 'Vehicle Challange'. You could either design your own originol creation or an existing one. I can picture a bunch of street rods outside Mels Drive-In right now. Or maybe Don Garlets Swamp Rat (which I had the pleasure of seeing in action before he retired) at the line ready to launch. Hell, this would be even better animated . . . wheels are turning now.

19
Anim8or Challenges / Looks great
« on: July 19, 2009, 02:34:13 pm »
Unfortunitly, looks like their won't be a final render from me. Been in the hospital since thursday. More surgery on my leg. Hope to be back soon.

20
Finished Works and Works in Progress / Re: Robot - 1st work
« on: July 11, 2009, 02:39:05 am »
I love the "cartoony" feel. Definitly a fan of your work Khaspah

21
Anim8or Challenges / Re: Challenge #6: Space scene
« on: July 09, 2009, 09:12:56 pm »
Thanks Khaspah, I like yours too.

And I just realized the sugnificance of the due date of this contest. 'Tis the 40th anniversary of the Appolo 11 moon landing.

22
General Anim8or Forum / Re: Looking weird.
« on: July 07, 2009, 10:56:58 pm »
when you 1st create your base image (cylinder, sphere, ect) BEFORE transforing it into a mesh double click on it and set the number of divisions. You can always add more later. There's also some scripts that'll remove some later

And it's my fault we got off topic in the 1st place, sorry

23
General Anim8or Forum / Re: Goodbye
« on: July 07, 2009, 09:15:33 pm »
A sad goodbye and an enthusiastic good luck!

24
Anim8or Challenges / Re: Challenge #6: Space scene
« on: July 07, 2009, 08:35:33 pm »

25
Anim8or Challenges / Re: Challenge #6: Space scene
« on: July 07, 2009, 03:59:49 am »
That's the one. See what lack of sleep does to me?



26
Anim8or Challenges / Re: Challenge #6: Space scene
« on: July 06, 2009, 06:00:38 pm »
Kreator, you stole my idea!  :P Spent about an hour last night looking for reference oics and info on Sputnik, started modeling, and just befor I saved, power went out  >:(

27
Anim8or Challenges / Re: Challenge #6: Space scene
« on: July 05, 2009, 09:41:53 pm »
Suppose we create a space coloney on the moon or mars or something. Does that still count as space?

28
General Anim8or Forum / Re: How to make a tire
« on: July 03, 2009, 08:16:54 pm »
or make a tire.
Very nice. I'm going to have to use this technique myself. That's almost exactly what I need (right down to the colour of the wheel)

30
Finished Works and Works in Progress / Wheelchair
« on: July 03, 2009, 04:36:38 am »


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