Anim8or Community

Please login or register.

Login with username, password and session length
Advanced search  

News:

Ian Ross has just released a book on Anim8or. It's perect for a beginner and a good reference for experienced users. It contains detailed chapters on every aspect, with many examples. Get your own copy here: "Anim8or Tutorial Book"

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Steve

Pages: 1 ... 4 5 [6]
76
ASL Scripts / New ASL Functions in v0.97b update
« on: June 05, 2008, 03:07:09 am »
There are some new functions in the v0.97b update that might be useful:

1. shape.GetNumEdges(), etc.

2. write to the console: open("$console", "w");

3. mesh.DeletePoint(), etc.

4. functions to access to attributes,

5. Spline access functions.  You can make cool looking chains and ropes that follow the shape of a spline!




77
Anim8or v0.98 Discussion Forum / v0.97b Preview Ready
« on: June 05, 2008, 03:01:29 am »
I've posted an update to the latest preview called v0.97b.  It's dated June 1, 2008 and adds:

1. a few more texture modes to the ART renderer,

2. some new ASL script functions,

3. multi-threaded rendering (no, it doesn't use more threads to render faster, it uses one to render and one for the GUI to make Anim8or more responsive when rendering and to keep Vista from thinking that Anim8or is locked up.  Multiple threads for faster rendeing will come later.)  Please test the multi-threaded mode (use the Render->Multithreaded command to enable it) and let me know about any problems.

4. Some v0.97 bugs have been fixed.

Read the update on the v0.97 Preview page for details http://www.anim8or.com/download/preview/index.html

Steve

78
General Anim8or Forum / Polly: Game Engine with Anim8or Support
« on: May 08, 2008, 12:47:36 am »
Polly is an OpenGL base game engine that has direct Anim8or support.  In the near future the source will be available under to GPL license.  Written by Nicolaas.  http://www.irio.co.uk/index.php?page=polly

I haven't had time to try it yet so if you do let us know!

79
General Anim8or Forum / Interview with Tyson Ibele
« on: April 15, 2008, 01:45:30 am »
Tyson Ibele first used Anim8or when he was 13 back in 2000.  He's a very talented animator and is now working professionally in New Zealand.  Here is an inteview with him that shows some of his amazing work and give a little advice on how to improve your animation skills.  (Don't miss his reference to Anim8or in the quote below the video :-)

http://www.boingboing.net/2008/04/07/bbtv-tyson-ibele-21y.html

80
Just to peak your interest, here's an example of just one new thing you can do with it:



Be the first on your block to get a copy!

81
I have posted a new preview, v0.97.  It's main feature is a ray tracer called ART (for Anim8or Ray Tracer, naturally!)  Check out the "v0.97 Preview" link in the menu or just click here: http://www.anim8or.com/download/preview/index.html  Don't miss the ray tracer documentation either:  http://www.anim8or.com/download/preview/art_raytracer.html

Here's an example of just one new thing you can do with it:

82
General Anim8or Forum / Welcome to the New Anim8or Forum
« on: December 15, 2007, 06:44:44 pm »
I've decided to switch to new forum software.  It has a lot more features that the old UBB software that I think you'll enjoy.

If you are an existing member you'll need to reregister in order to post.  When you do please don't use someone else's user name.

I'm still working out the kinks in administering it so please be patient if you run into any glitches.

Steve

Pages: 1 ... 4 5 [6]