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Messages - odp04y

Pages: 1 ... 3 4 [5] 6 7
61
General Anim8or Forum / Re: how to make my 3ds obgects less heavier?
« on: March 27, 2009, 01:37:43 pm »
If you file is too big, I think Kubjazz created a poly-reducing script sometime.

However it may not work how you want it to, in that case you'll have to reduce polys manualy.    :(

62
Finished Works and Works in Progress / Re: face
« on: March 14, 2009, 02:08:12 pm »
Wow, long render.

But definately worth it. ;D

63
Finished Works and Works in Progress / Re: Ship
« on: March 14, 2009, 02:07:07 pm »
Looks nice, goog job.

64
Anim8or v0.98 Discussion Forum / 3 views bug
« on: February 25, 2009, 11:27:17 am »
I don't think this has been mentioned before.

In 3 view viewport, if you try to change one of the views (with numpad or by selecting from top left corner) it goes back to one viewport mode.

65
Finished Works and Works in Progress / Re: Ford Fiesta
« on: February 17, 2009, 07:36:41 am »
This is looking really good, great job so far.
But I also notice a problem on the doors, perhaps a bit hard to fix now, but still possible.
Sorry about drawing on you work BTW.

I'm modelling a 2004 ford fiesta LX, the door on it is like my model, just checked. ;D

66
Anim8or v0.98 Discussion Forum / Re: Windows 7
« on: February 15, 2009, 01:53:16 pm »
Quote
Posted by: jdonzae  Posted on: Today at 01:02:11 PM 
 
One more question..... Will windows 7 be compatible to Vista's hardware or will I have to upgrade the parts again/ buy a new computer?

Yes

67
Finished Works and Works in Progress / Re: Ford Fiesta *Update*
« on: February 14, 2009, 01:25:12 pm »
Update:

All bodywork done, still a bit of tweaking to be done (mainly aroud door handles)

Currently working on interior

(Currently 2445 polys)

68
Anim8or v0.98 Discussion Forum / Re: A list of ideas for anim8or
« on: January 29, 2009, 12:56:28 pm »
Would parallax (virtual displacment) mapping not work?

http://en.wikipedia.org/wiki/Parallax_mapping

69
Finished Works and Works in Progress / Re: Ford Fiesta
« on: January 18, 2009, 06:41:15 am »
Here's a wire (trying to keep it lowpoly so I can have lots in a scene, currently 544 polys)

Will post an update soon

P.S I plan to release this once I'm finished to whoever who wants it.

70
General Anim8or Forum / Re: How to post a Picture
« on: January 17, 2009, 08:14:30 am »
Sometimes you have to be logged in to see attached pictures

71
Finished Works and Works in Progress / Ford Fiesta
« on: January 17, 2009, 08:11:56 am »
My new project, I've been working on it on and off for about a week.

It is a model of a Ford Fiesta LX 2004 (What my Mum has)

All textures are WIP, will be done when the modeling is finished.


72
Finished Works and Works in Progress / Re: Project explosion comp??
« on: January 14, 2009, 04:13:03 pm »
Sounds like a good idea.

It just happens that I'm rendering a simple test explosion right now.

73
General Anim8or Forum / Re: Rendering Splines.
« on: January 06, 2009, 06:40:32 am »
It would be good if we could render spline with different colours as it would enable hair to be done.

74
Anim8or v0.98 Discussion Forum / Re: An additional feature
« on: December 18, 2008, 06:16:52 pm »
Mabye we could get a game engine in Anim8or after version 2?

75
Anim8or v0.98 Discussion Forum / Re: V97d bug
« on: December 18, 2008, 06:15:19 pm »
This happens to me occasionally after a long render, but not for more than 2 minutes. Not 5 hours :o

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